#include "ui/gfx/geometry/point.h" #include "ui/gfx/geometry/rect.h" // relative to the scroll ancestor. The sticky box is only offset once the // scroll has passed its initial position (e.g.
#include "cc/layers/layer.h" scroll_container_relative_sticky_box_rect == other.scroll_container_relative_sticky_box_rect && scroll_container_relative_containing ...