Star Wars is an ever-present franchise, with new movies and TV shows constantly flowing from Lucasfilm. But it wasn’t always like this. From 1984 to 1991, Star Wars was in deep hibernation, while ...
Studio Eclypse’s fan‑made BERSERK: The Black Swordsman adaptation is now on indefinite hiatus after rights‑holder objections The studio was “forced to stop publishing” due to Studio Gaga’s disapproval ...
EXCLUSIVE: L.A. publisher Gungnir is launching an animation studio that will feed an in-house YouTube channel that planned as “the Cartoon Network of the digital era.” Gungnir Animation Studio will ...
The assassination of Charlie Kirk hit close to home for Oregon football Head Coach Dan Lanning, who recently found out that Kirk was a fan of the Ducks. Lanning offered his condolences to Kirk's wife, ...
The Xi Gundam looks more like its Kazumi Fujita counterpart in this fan animation. Back when the Hathaway’s Flash novels were written, no one thought we’d ever see an anime. So this new fan animation ...
In the animated film space, two things naturally come to mind: stories for children and big-budget, formulaic projects. The former idea is something directors have been fighting for years, a recent ...
Unoka Obanner said she came to Greater Englewood Unity Day for the first time Saturday to pass on the spirit of service to her 13-year-old twin sons. Obanner, a mother of four who lives in Auburn ...
We can see GOG wanted to make this game available to everyone, but they have to rectify their mistakes. Weeks after generating tons of goodwill among fans for the Good Old Games Preservation program, ...
Lucas Kloberdanz-Dyck is a writer for Collider. He grew up creating lists, stories, and worlds, which led to his love of anime and video games. He attended Sheridan College where he earned an Honours ...
Unity CEO Matt Bromberg, who joined in May, is overseeing his first big product launch since taking over the gaming software company. Unity on Thursday announced the sixth version of its flagship ...
A year to the day since the announcement, and after several revisions and community backlash, Unity is ending its unpopular pricing scheme. A year to the day since the announcement, and after several ...
Unity, maker of a popular cross-platform engine and toolkit, will not pursue a broadly unpopular Runtime Fee that would have charged developers based on game installs rather than per-seat licenses.